Loot Goblins - They run away from you screaming, won’t attack and have high health. Chase them across the map to cash in on their goodies, incl Radiation Powder.
Behemoth (Our version, not the still broken tfp secondary) These big guys have a 5m reach, and do heavy block damage. They spawn the same as a screamer, at a smaller chance, and bring all the same friend with them. Similar loot to Roaming Bosses.
Oiled-Up Deaf Guy - The original version of the lootgoblin is back! He’s running, screaming and on-fire!
Roaming Wasteland Bosses - The Demon Archer, Drunken Jim and Wearbear are all back strutting their shit in the wastelands. If you’re not a higher level sporting some decent equipment, steer clear of these tanks. They drop Radiation Powder, Dukes, Ammo and much more.
Airdrop loot is better, they again contain Radiation Powder and there is a rare chance at an Oil Schematic.
Rabid Rabbits - Too bad we forgot the holy hand grenades
Zombie Miner UMA-XL Build
Zombie Football Player UMA-XL Build
Zombie Soldier UMA-XL Build
RoadRunner is back - 2 stamina every second while on asphalt
Loot in Storage Containers - The large wooden boxes that look player created in prefabs will now contain a random assortment of items.
Survivors got sloppy and forgot their stashes in more places.
Teal-Zone is in! Finally! - Purple safe-zone will follow shortly.
Farmers’ Fightin’ Hoe - Still swings quick for grass harvesting, and has decent melee dmg for enemies.
Rotating mesh on the Hazardous Worker Zombie
Added Icon to Soldiers’ Clubs
**note - Probably more to mention, manly smaller things, it’s late. :)
If you come across any bugs, or balancing issues, please compile a list and send it to firstname.lastname@example.org, we WANT to hear from you guys.